Console users have much to look forward to this Spring, but the most anticipated racing game on any console, is the SIM racer, Project Cars. Although it's great to read about the game through the play of PC testers and opinion makers, console users have special considerations to think about, both good and bad, but mostly good, it seems.
For instance:
1. Will the telemetry be portable, like many incorporated mods/apps will allow PC users to do?
2. Will the game reach both 60 fps and 1080p on the Xbox One?
3. What sets this game apart from other self-described "SIM" racers such as Forza?
4, How will this game differ from Shift2, the last SMS title for the 360?
5. Will there be any features in the game itself that are available to PC users, but not Xbox One users?
Many many other general questions abound, and I will try to provide as much information as I can regarding the game, with a specific eye toward the Xbox One user.
Also, discussion and announcement of Project Cars leagues on the Xbox One may be announced here, or discussed. I hope to put together an IndyCar Series that takes advantage of all the game has to offer and remains as faithful to the IndyCar Series itself as possible, even down to following and racing with them on their race weekends and setting the weather to the exact weather at the race using pCARS GPS and satellite technology in conjunction with customized weather progression.
Xbox One users...or those who might get an Xbox One, please feel free to share your thoughts and ideas here about Project Cars and its future here at Race Department. Thanks!
Rob
For instance:
1. Will the telemetry be portable, like many incorporated mods/apps will allow PC users to do?
2. Will the game reach both 60 fps and 1080p on the Xbox One?
3. What sets this game apart from other self-described "SIM" racers such as Forza?
4, How will this game differ from Shift2, the last SMS title for the 360?
5. Will there be any features in the game itself that are available to PC users, but not Xbox One users?
Many many other general questions abound, and I will try to provide as much information as I can regarding the game, with a specific eye toward the Xbox One user.
Also, discussion and announcement of Project Cars leagues on the Xbox One may be announced here, or discussed. I hope to put together an IndyCar Series that takes advantage of all the game has to offer and remains as faithful to the IndyCar Series itself as possible, even down to following and racing with them on their race weekends and setting the weather to the exact weather at the race using pCARS GPS and satellite technology in conjunction with customized weather progression.
Xbox One users...or those who might get an Xbox One, please feel free to share your thoughts and ideas here about Project Cars and its future here at Race Department. Thanks!
Rob