IMPORTANT!
We are glad to finally announce that the custom version of
Suzuka Circuit (a.k.a. Matsusaka) -
v1.03 - is now ready for
Round 5 of the
RDLMS powered by Vesaro, and has been released. The track mod, which was originally created by 'woochoo' with support from 'ISI', and already compatible with DX11, has received some minor updates to prepare it for league use by the RDLMS.
Please note that due to the updates that have been made to the track mod the surface will initially be "green", and the rubber / grip levels will need to be built up again; the
AutoSave file will, from this point, store and restore the road conditions. Also due to the update, previous 'best lap time' information is no longer available on the live timing screens; it is possible to see these times by looking at '
Driver best laps' and setting "From Date" to
2017-09-01 (and press "Refresh Data"). Any new fastest lap times will be visible on the live timing screens.
In addition, an updated version -
v5.0 - of the custom car / skin pack has also been released. The pack contains
all of the submissions that have been received and processed to date, and
all of the liveries for
Round 5 of the
RDLMS powered by Vesaro.
If you have already subscribed to the private Steam Workshop group - see
here for more information - then the updated resources will be automatically downloaded when you open the Steam client (you shall need to close rFactor 2, including the Launcher, first / before you log in to the server else the process to retrieve updates from the Workshop will not commence). If you have not yet subscribed to the private Workshop group then you may do so by following these
instructions. Alternatively the resources can be automatically downloaded and installed via GetMod, when you login to the official RaceDepartment servers for the RDLMS (
RACEDEPARTMENT.COM LMS R5 or
RACEDEPARTMENT.COM LMS DRY). The component files can also be acquired manually, via direct download links in the
General Information thread, and also the event thread (
Round 5: Thrustmaster 12 Hours of Suzuka). If you experience any issues with accessing the updated files then please inform us as soon as possible so that we can investigate and rectify any problems.
The
Thrustmaster 12 Hours of Suzuka is now only 2 weeks away.
Official Practice shall commence at
11:00 GMT,
GT Qualifying at
11:40 GMT and
Prototype Qualifying at
12:15 GMT, before the green flag is waved for the
Race at approximately
13:00 GMT, on
Saturday 7th October. More information can be found
here. And remember that a live broadcast, including commentary, will be available throughout the race, for both of this series' remaining rounds.
Meanwhile, the submission deadline for new and updated skin files to be included in the final version of the custom car / skin pack (
v6.0) is Friday 27th October, and the component file shall be released on Saturday 28th October, 3 weeks prior to the sixth and final race of the season. The deadline has been moved forward by one week because I will be away between Friday 3rd November and Wednesday 8th November, during which time the updated resources would usually be released. By making this announcement now I hope to give teams sufficient notice and time to make preparations in advance. Further reminders shall be provided nearer the time. I apologise for any inconvenience that this may cause. I would like to take this opportunity to remind all teams that updated skins can now be submitted for Round 6 of the championship.
In the meantime, best of luck to all teams with testing and training, and we look forward to seeing you for
Round 5 of the
RDLMS powered by Vesaro on
Saturday 7th October.