Sorry for the naive question but is it possible to make that brown wall blocking the pretty sky disappear?
I am not a 3d artist and only got so far as to open the track`s .fbx into ksEditor:
Please help me with some simple instructions what to change and how to save so the game loads the resulting .kn5. Using Sol v1.2.4 currently but that I think is not an issue. This problem is persistent on many of the older track mods when using Sol. Disabling "Weather FX" gets me this
Textures are .dds with DXT1 compression. If loaded in 3DsimED
Maybe here I need to edit values for blending but don`t know what...
I am not a 3d artist and only got so far as to open the track`s .fbx into ksEditor:
Please help me with some simple instructions what to change and how to save so the game loads the resulting .kn5. Using Sol v1.2.4 currently but that I think is not an issue. This problem is persistent on many of the older track mods when using Sol. Disabling "Weather FX" gets me this
Textures are .dds with DXT1 compression. If loaded in 3DsimED
Maybe here I need to edit values for blending but don`t know what...
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