Porsche 550A Spyder

Porsche 550A Spyder v1.3

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Porsche 550A spyder v1.3 updated Feb 28, 2017

It's a minor update. Assetto Corsa ver.1.12 update has nothing to do with it.

- 3D mesh of LOD A had minor fix.


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Porsche 550A spyder v1.2 updated Jan 12, 2017

It's a great effect by a small update.
From now on you can turn off the AC essentials display when you drive.
Instruments other than speedometer and tachometer are operated.

- Oil temp gauge and fuel gauge are operated
- Adjusted the viewpoint of the driver in accordance with the above
- Adjusted shadow multi bias of shader


If you enjoy this mod and would like to support us, please consider a donation:
Porsche 550A spyder v1.1 updated Jan 4, 2017

I decided to change the first release engine sound because it was not as good as what I expected.
The engine sound is switched to another sound set which I've already made for '59 718 RSK spyder (also a 4cyl. 1500cc boxer).
Our next development target was '59 718 RSK spyder. We've planned it before official announcement of Porsche pack release.
The mod project was aborted with the official release of 718 RS60 spyder."

- Engine sound is switched to another sound set
- Silver body color is improved again by adjusted shader parameters and a little workmanship
- No longer ugly look of LOD C in the circuit course with long distance camera such as Riverside international raceway but also improved LOD B and LOD A
- Adjusted LOD distance
- Added fuel_cons.ini for proper fuel management of AI
- Improved shadow process on front air scoop and others
- Improved windshield reflextion
- Fixed mesh surface of 550A unique charm pointed nose
- Improved badges from fake material to 3D model, also parts of steer and floor mat
- Adjusted inner geomerty
- Tire model tweaked for camber sensitivity and grip over the limit
- Minor tweaks to drivetrain and engine brake
- Setup options revised. Brake power added, Anti-roll bar added

If you enjoy this mod and would like to support us, please consider a donation:

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