Have Sim Racers Forgotten How To Have Fun?

Have Sim Racers Forgotten How To Have Fun Kart Truck.png
Why are we into sim racing? The reasons tend to differ from person to person, but the core is the same for most: It is fun to us being able to blast around virtual circuits in cars that we likely will never have the chance to go near to in our lives. However, it does seem like sim racers can be quite a negative bunch - have we forgotten how to have fun?

The very nature of racing and therefore sim racing probably enforces focusing on the negatives: Where can I improve, what can I do better to find a few more tenths to be on the front row? How to eliminate mistakes? Everyone wants to improve when behind the wheel, be it in a real car or in a sim racing rig.

We are lucky that there are so many high-quality choices available. Competitive-minded racers will likely have a good time in iRacing or Assetto Corsa Competizione, while those who enjoy historical content or unusual combinations are more likely to feel at home in Automobilista 2, rFactor 2 or Assetto Corsa - especially the latter two if mods are a big part of your enjoyment.

Even super-serious iRacing competition has its comedic moments - like the customary jump at The Chase at the end of basically every race at Bathurst.

Put Down the Pitchforks​

The point is: Everyone can pretty much race the way they like with the options available otday. And yet, for a significant portion of sim racers, it seems like part of the hobby is being negative about things, especially other simulations. Any time an update for any sim is released, there will be naysayers that criticize everything there is to a title. This does not mean those who constructively point out certain elements that are not to their liking, but rather those who bring out the pitchforks no matter what.

Is this rooted in a "my sim is better than your sim" approach? Possibly for some, but it could also be a result of expectations being unrealistically high or not considering what kind of racer a title is aimed at - we tend to forget that we are a bit of a niche.

Then there is the factor of realism - very few of us have ever raced the cars we are trying to judge from our rigs' racing seats or desk setups. If a certain sim or combination of car and track in a sim are enjoyable to sim racers, do they even have to be realistic to the finest detail?

Have Sim Racers Forgotten How To Have Fun DPi Rallycross.png

Hangtime in a DPi on a Rallycross course? Don't mind if I do!

Of course, by the very definition of a racing simulation, getting as close as possible to the real thing is the end goal. But in the end, the beauty of sim racing is that we can on one hand portray real competitions in a virtual space as close to their real counterparts as ever, while on the other hand, we can also race rental karts against racing trucks if we desire - or countless other silly combinations we can think of.

Enjoy What You Like​

We should not let the concept of realism get in the way of our fun. Yes, we can and should expect developers to strive for it, but does it really matter if there was slightly less slip angle than there should have been in some corners when you just finished a great, close race with a bunch of friends in one of your leagues? I think not.

It was the Viper Racing retrospective that got the ball rolling on this thought. The title took itself seriously, trying to get the driving physics as close to a realistic level as possible, and did so remarkably for 1998. Still, the developers implemented fun options like the horn ball or the wheelie button - could you imagine the outcry if a developer put something like this in their sim today?

Enjoy what you like in your sim rig - that means the simulation of your choice, the type of car, track or competition, and do not bother what others migth think about your favorites. If it is fun for you, that is all that matters.

Your Thoughts​

Do you think we take our hobby too seriously sometimes? What are your favorite things to do to lighten up your sim racing life? Let us know in the comments below!
About author
Yannik Haustein
Lifelong motorsport enthusiast and sim racing aficionado, walking racing history encyclopedia.

Sim racing editor, streamer and one half of the SimRacing Buddies podcast (warning, German!).

Heel & Toe Gang 4 life :D

Comments

That's why herds of 2023 simracers are flocking to these older sims I suppose, since they represent the golden pinnacle of sim racing. And these older sims were absolutely perfect on day one with zero bugs of course.
I get it that these sims were good for their era, put there's a lot of nostalgia attached to them.
It is still miraculous that new sims get made at all, given how difficult it is to satisfy modern crowds (that will be angry at sims and sim developers anyway) and the small niche that simracing represents.
You say that, but they are actually. Guys like Ted Meat, Billy Strange and GPLaps have been having huge success making races in these older games while streaming even. And the opinions and reactions are always the same "how polished, how great it works", the only game in simracing comparable today is the codies F1, because of its very sofisticated single player experience. Everything else just feels like buggy barebones games in comparison, and no, this isnt because of "higher expectation", its because of the state of the whole gaming industry today, this is not just a simracing problem.
 
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It's quite baffling how little steps we have made forward regarding to gameplay in these games, heck, in many areas we actually fell backward in sacrifice for the never ending pursuit of the so called "graphic fidelity", a blackhole that eats infinite resource and time during development just for the sake of having a prettier skin.

Yet most simracers refuse to play sims with "outdated graphics".
Looks like that great graphics has some appeal. How surprising for a game supposed to mimics reality.
 
Premium
I have a lot of fun playing Diablo IV currently, because I don't read the forums and therefore get spared all the hot takes.

Just sayin.
 
You say that, but they are actually. Guys like Ted Meat, Billy Strange and GPLaps have been having huge success making races in these older games while streaming even. And the opinions and reactions are always the same "how polished, how great it works", the only game in simracing comparable today is the codies F1, because of its very sofisticated single player experience. Everything else just feels like buggy barebones games in comparison, and no, this isnt because of "higher expectation", its because of the state of the whole gaming industry today, this is not just a simracing problem.
Codies F1 is the pinnacle of a buggy experience.
 
Premium
You keep saying we are "spoiled" now.

We were spoiled when we had the choice between Rf1, GTR2, Race 07, Grand prix Legends, F1 challange, GP4, Netkar Pro, live for speed, NR2003, Richard Burns Rally, GTR Evo and i am sure i am forgetting some. Then we were spoiled, all great games that WORKED, and werent riddled with game breaking issues. Not perfect, but way more polished and accomplished than the few we have now to pick.

Simracing has gone backwards.
Here we go. I think you were referenced in the article. the fact we now have incredible VR experiences, mods coming out of every orifice, and easy access to incredible direct drive kit, is going backwards? I enjoy lots of simulations, RF2, AMS2, even the dreaded iRacing, AC as well. There is too much good stuff to play and not enough time to try it all. Its fantastic.
 
No. Arguing about things is normal, especially when it comes to racing.
What we have forgotten is that arguing and debating about things, is normal and a good thing to do. We can't all be buddies and like the same things and agree on anything.
We have forgotten that we are all different and unique and it's RARE to agree with others 100% at anything.
And don't expect simracers to not get "negative" when some GT fanboy says that GT is a better simulator than Assetto Corsa. I think it's acceptable.
This liberal idea of agreeing with anything and any point of view just to "get along" and "be happy" and "have fun", is BS. Never had any place in racing and never will. We compete against each other and arguments and debates are part of the fun.
 
Here we go. I think you were referenced in the article. the fact we now have incredible VR experiences, mods coming out of every orifice, and easy access to incredible direct drive kit, is going backwards? I enjoy lots of simulations, RF2, AMS2, even the dreaded iRacing, AC as well. There is too much good stuff to play and not enough time to try it all. Its fantastic.
Me? I am having fun, playing the games that work as well as the ones that work less good. But i spend a lot more time in the ones that work. You see, thats the thing, there is this extraordinay ability that we have to thankfully being able to play the older games too (some easier than others though), so i can STILL have fun with the games from the true golden era of simracing. :)
 
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This is largely rose-tinted glasses and these sims are a product of their times.
Expectations in all departments have massively increased, simracers a tad more nitpicky, and sim hardware nothing like 15 years ago.

Fair enough, but I don't think it's just rose tinted glasses.

I only started sim racing 2016 and had no prior experience of old sims or sim racing full stop. Since 2016 have only raced Assetto Corsa, ACC, Project Cars 1+2 and sometimes rfactor2. Good lord GTR2 kicks them all in the goolies and feels a much more complete and immersive experience. Using HQ patch with dxvk and the dvxk shader with modern PC hardware, GTR2 now has the clarity and AA of a modern sim and certainly races as well if not better. It feels so complete it fools me into making a natural movement for my handbrake like real life - no other sims have ever done that for me; quite honestly I find the older sims like GTR2 and AMS1 drive more car car like tbh and the former is fantastic in VR also.

Maybe graphics I understand, but when it hits a specific mature level of development Nvidia Remix will allow us to update the older sims to look MUCH more modern.
 
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I personally think modern sims in general invest too much time in physics revisions and not enough time in polishing other aspects.

I'm not someone that demands physics be modeled with 100% accuracy or its not good enough. I think most modern sims have provided a good driving experience for a while, but fall short in just about every other aspect. That isn't to say that some sims haven't had major improvements in their driving feel, but at a point it feels like the time invested is having diminishing returns.

Meanwhile outside of F1 games what modern sim provides a robust immersive career mode? What modern sim has made a generational leap in AI performance? What modern sim has made generational leaps in immersion outside the driving experience?

I don't like online racing I prefer offline and the options for immersive robust offline experiences just are not there outside of the F1 games. Maybe that changes in the near future, but in the present I find most modern sims to be lacking in provide a deep robust offline experience.
 
Yup, nothing wrong with PC2 as long as you can do setups and have a good ffb file then it's great.

You do realize that this is blasphemy to some people on this forum, right? You know, the ones who believe Ian Bell is Satan, and that the madness engine can't do anything right.
 
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It's not one bit different from any hobby and the online discussions surrounding it. "Stop liking what I don't like" remains a popular point of view and the discussion around hardware gets inflated to the point where mild and slight differences become "experience changing" by the time the proponents finish blowing it out of proportion. Sim racing is not one bit immune. The solution remains the same as other hobbies' as well, develop your own taste and make sure you're having fun doing it. Stop giving miserable people the time of day, don't think you need to change some else's point of view and stop giving credence to any of the over-inflated bull crap coming from the most hostile and vocal among fellow "enthusiasts." There's no shortage of folks who spend more time arguing and bitching online than they do enjoying the hobby they are so "passionate" about. If given the option, I would choose legitimately enjoying the least realistic racing game on the cheapest hardware than being nitpicky and miserable playing the most realistic sim on the most impressive hardware. If you're not having fun, it's absolutely pointless.
 
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I personally think modern sims in general invest too much time in physics revisions and not enough time in polishing other aspects.

I'm not someone that demands physics be modeled with 100% accuracy or its not good enough. I think most modern sims have provided a good driving experience for a while, but fall short in just about every other aspect. That isn't to say that some sims haven't had major improvements in their driving feel, but at a point it feels like the time invested is having diminishing returns.

Meanwhile outside of F1 games what modern sim provides a robust immersive career mode? What modern sim has made a generational leap in AI performance? What modern sim has made generational leaps in immersion outside the driving experience?

I don't like online racing I prefer offline and the options for immersive robust offline experiences just are not there outside of the F1 games. Maybe that changes in the near future, but in the present I find most modern sims to be lacking in provide a deep robust offline experience.
Because opposite to your preference of offline racing, good online platforms tend to prolong the life of racing sims.

Good AI just takes an enormous effort unfortunately
 
Some people really treat it too seriously. Years ago, I joined a sim racing group online, the streaming camera footage they set had to be achievable in real life. I really don't get it. Honestly, footage in real life sucks, even F1 car looks slow. Look at all racing games' trailers and movies, how cool is that?
 
Most fun ive ever had was in Gran Turismo 5, create a lobby, and some buddies and whoever else would jump in and just race for hours on end with no conseqencesand have an absolute blast. Now everything has to have a ranking system, that is what killed the online racing for me and why I think a lot of people dont want to do just really off the wall stuff that is actually really fun. Most people doing online racing anymore (especially IRacing) are all "professional drivers" and worried about some silly number next to their name. Anyway thats my two sence. Great article, and go have some fun everybody.
 

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