The original track layout was designed by reddit users Cyclone_1001 and MMuster07.
Location: Corsica, France
FIA Grade: 2
Length: 5.2km/3.2mi
Width: 10m-15m/33-49ft
Elevation change: 6m/20ft
Features:
- 1 Layout, 32 pits
- Separate road mesh
- Dynamic racing groove
- Working start lights
- Working AI + hints
- Custom In-game track map
- 2 DRS zones
- 3 sets of TV cameras
- KSLAYERS - Less trackside objects at lower "World details" setting (crowd, marshals, vehicles etc.)
CM/CSP Features:
- Grass FX - 3D Grass
- Rain FX - Wet track
- Flags FX - Flags are affected by wind speed and direction.
- Digital Flags - Working LED flag panels.
- VAO patch - Vertex Ambient Occlusion
- Alternative skins for curbs and brake markers.
Notes/To do list:
Pitlane props are missing.
Video screens are not working.
No night lighting.
VAO is very basic.
Photogrammetry mesh is very low quality and unoptimized. It is an experiment.